The auto clicker that works inside embedded games.
Pick a target, set an interval, done — including inside iframe-embedded games (Poki, CrazyGames, coolmath-style embeds) where most auto clickers silently fail.
The whole interface is one popup.
Features
Works in embedded games
Most auto clickers silently fail inside iframe-embedded games. ClickLoop injects into every frame — pick the target inside the game and it clicks.
The free tier is actually free
Uncapped click speed, no time limits, no ads, forever. Pro is a one-time $6.99 purchase, not a subscription.
No junk
No ads, no search hijacking, no bundled downloads, no data collection of any kind. Settings apply live while it runs.
How it works
Install
Add it from the Chrome Web Store. No sign-up screen. It asks for permission to click the page you're on and nothing else.
Pick your target
Click the crosshair, then click the element to click — inside the page or inside an embedded game frame. Or use the hotkey (Alt+Shift+C, remappable).
Let it run
Set an interval, a click limit, or ±% randomization. It stops itself if the target disappears or the page navigates — it never clicks blind.
Who it's for
Idle & incremental games
Cookie Clicker-style games that reward steady clicking. Verified against the real thing, not just a demo page.
Anyone stuck clicking the same button
Repetitive dashboard actions, form buttons, anything that's the same click over and over on a page you already trust.
Builders testing their own UI
Element-anchored clicking survives scrolling and re-renders, so it holds up as a lightweight repeat-click tool while you test.
Compared
Pricing
- Single click point, uncapped interval
- ±% randomization
- Remappable hotkey
- Click limit, floating status pill
- Practice page
- Everything in Free
- Multi-point sequences, per-point intervals
- Multi-tab sessions
- Per-site profiles that auto-load
- Config export / import
Security and privacy
It can click any page you're on — and never reads what's on it.
ClickLoop needs permission to act on the pages you choose, including inside embedded frames, because that's how clicking works. That access is used only to click the element you selected — never to read, collect, or transmit page content.
Read the privacy policyFAQ
Anything missing? clickloop@redwoods.tech
Is this a scam?
No. ClickLoop collects no data — no analytics, no accounts, no tracking. That's a checkable fact, not marketing copy: read the privacy policy. The only network call the extension makes is the payment page for Pro, hosted by ExtensionPay and Stripe on their own sites.
Does it work in Roblox / Minecraft / desktop games?
No — and no browser extension can, whatever their store listing implies. Chrome extensions can only act inside Chrome tabs. ClickLoop works in browser games (including embedded/iframe games), dashboards, and any web page.
Why doesn't it click in some canvas game?
A few canvas/Unity web games only accept "trusted" clicks from a real mouse. A Force mode for these is planned. The built-in practice page shows you in seconds whether a game responds.
What data do you collect?
None. No analytics, no accounts. Settings stay in your browser via chrome.storage. Payment for Pro is handled by ExtensionPay and Stripe on their own sites — ClickLoop only learns whether your licence is active.
What does Pro get me?
Multi-point click sequences with per-point intervals, multi-tab sessions, per-site profiles that auto-load, and config export/import. It's a one-time $6.99 purchase with a 7-day free trial.
Is a licence tied to one machine?
No. One licence covers every machine you personally use it on.
Install it, try the practice page, decide in a minute.
The free tier is not a trial and does not expire. Pro is refunded within 30 days, no questions.