The auto clicker that works inside embedded games
Pick a target, set an interval, done — including inside iframe-embedded games like Poki, CrazyGames and coolmath-style embeds, where most auto clickers silently fail.
Add to ChromeChrome Web Store listing coming soon
Built to fix what the category gets wrong
Works in embedded games
Most auto clickers silently fail inside iframe-embedded games. ClickLoop injects into every frame — pick the target inside the game and it clicks.
The free tier is actually free
Uncapped click speed, no time limits, no ads, forever. Pro is a one-time $6.99 purchase, not a subscription.
No junk
No ads, no search hijacking, no bundled downloads, no data collection of any kind. Settings apply live while it runs.
FAQ
Is this a scam?
No. ClickLoop collects no data — no analytics, no accounts, no tracking. That's a plain, checkable fact, not marketing copy: read the privacy policy. The only network call the extension makes is the payment page for Pro, hosted by ExtensionPay and Stripe on their own sites.
Does it work in Roblox / Minecraft / desktop games?
No — and no browser extension can, whatever their store listing implies. Chrome extensions can only act inside Chrome tabs. ClickLoop works in browser games (including embedded/iframe games), dashboards, and any web page.
Why doesn't it click in some canvas game?
A few canvas/Unity web games only accept "trusted" clicks from a real mouse. A Force mode for these is planned. The built-in practice page shows you in seconds whether a game responds.
What data do you collect?
None. No analytics, no accounts. Settings stay in your browser via chrome.storage. Payment for Pro is handled by ExtensionPay and Stripe on their own sites — ClickLoop only learns whether your licence is active.
What does Pro get me?
Multi-point click sequences with per-point intervals, multi-tab sessions, per-site profiles that auto-load, and config export/import. It's a one-time $6.99 purchase with a 7-day free trial.